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Immersive versus Partially Immersive Virtual Reality for Training Clinical Reasoning and Patient Management in Undergraduate Medical Education

2026-03-06

Abstract excerpt

<p>Background: Virtual reality (VR) is increasingly used in medical education, yet it remains unclear whether higher levels of immersion improve learning outcomes, particularly for learning clinical reasoning and patient management. This study compared fully immersive and partially immersive VR conditions using identical curriculum-aligned emergency medicine scenarios for undergraduate medical students. <h4>Method...

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Literature Corpus work
e663706b-9351-5c82-9ac8-b93a4862b82a
DOI
10.31234/osf.io/8g79t_v1
Open publication

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Immersive versus Partially Immersive Virtual Reality for Training Clinical Reasoning and Patient Management in Undergraduate Medical EducationDOI 10.31234/osf.io/8g79t_v1
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