Article
Virtual Reality in Medical Education: Prometheus' Gift or Pandora's Box?
2025-01-02
Abstract excerpt
Virtual reality (VR) is a computer-generated simulation that resembles a real-world environment and allows the user to explore and interact with it. VR increases attention, interest, and motivation in learning, and it can be used anywhere and at any time. Situations that are difficult to simulate with real tools can be easily created by VR technology. VR enables repeatable experiences in a safe learning environmen...
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Identifiers and source
- Literature Corpus work
- 82660c86-e09e-5cf7-996a-eef16e9e747b
- DOI
- 10.32388/suzo18.3
