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Virtual Reality in Medical Education: Prometheus' Gift or Pandora's Box?

2025-01-02

Abstract excerpt

Virtual reality (VR) is a computer-generated simulation that resembles a real-world environment and allows the user to explore and interact with it. VR increases attention, interest, and motivation in learning, and it can be used anywhere and at any time. Situations that are difficult to simulate with real tools can be easily created by VR technology. VR enables repeatable experiences in a safe learning environmen...

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Identifiers and source

Literature Corpus work
82660c86-e09e-5cf7-996a-eef16e9e747b
DOI
10.32388/suzo18.3
Open publication

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Virtual Reality in Medical Education: Prometheus' Gift or Pandora's Box?DOI 10.32388/suzo18.3
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