Back to search

Article

Advancing the acceptability of game-based digital mental health interventions: A qualitative study on clinicians’ views

2024-06-12

Abstract excerpt

<title>Abstract</title> <p><bold>Background:</bold> Mental health professionals’ (MHPs) views on video games are crucial for game-based digital mental health interventions. These interventions are actively developed, their successful implementation depends also on clinician acceptability, and they are related to the divisive topics of technological transformation and video games. <bold>Objective: </bold>This qual...

Topics

Open a Topic to create a Post that cites this publication.

Identifiers and source

Literature Corpus work
18d45f08-4afb-5605-a336-af83b6fc3ba6
DOI
10.21203/rs.3.rs-4489082/v1
Open publication

Related research

Semantic proximity does not establish scientific evidence.

Click a neighbor to travelStep 1 · 12 closest
Interactive article relationship graphSelect a related publication card to move it into the centre and load its closest explainable connections. Solid lines are source-backed structured connections. Dashed lines are semantic discovery signals and are not scientific evidence.
Advancing the acceptability of game-based digital mental health interventions: A qualitative study on clinicians’ viewsDOI 10.21203/rs.3.rs-4489082/v1
Select a neighboring publication to make it the new centre.