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The Gaming Problem: A Latent Class Analysis of DSM-5 Criteria For Internet Gaming Disorder In A Non-Clinical Sample

2021-11-22

Abstract excerpt

<title>Abstract</title> <p><bold>Background:</bold> We aimed to test whether suggested DSM-5 criteria for Internet Gaming Disorder (IGD) share a similar latent structure to formally recognised addiction. <bold>Methods: </bold>To do this we used latent class analysis on a dichotomous measure of IGD. The data was collected from a convenient general population sample (500) and a targeted gaming forum sample (236). <...

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Literature Corpus work
f4bb16b9-3a08-5a38-b2f0-dc5c6f94ff85
DOI
10.21203/rs.3.rs-1003239/v1
Open publication

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The Gaming Problem: A Latent Class Analysis of DSM-5 Criteria For Internet Gaming Disorder In A Non-Clinical SampleDOI 10.21203/rs.3.rs-1003239/v1
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