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Mono-Splat: Real-Time Photorealistic Human Avatar Reconstruction from Monocular Webcam Video via Deformable 3D Gaussian Splatting

2025-12-31

Abstract excerpt

High-fidelity telepresence requires the reconstruction of photorealistic 3D avatars in real-time to facilitate immersive interaction. Current solutions face a dichotomy: they are either computationally expensive multi-view systems (e.g., Codec Avatars) or lightweight mesh-based approximations that suffer from the "uncanny valley" effect due to a lack of high-frequency detail. In this paper, we propose Mono-Splat,...

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Literature Corpus work
013e71e5-60a2-50c4-8ab2-f27d9cb62855
DOI
10.20944/preprints202512.2774.v1
Open publication

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Mono-Splat: Real-Time Photorealistic Human Avatar Reconstruction from Monocular Webcam Video via Deformable 3D Gaussian SplattingDOI 10.20944/preprints202512.2774.v1
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